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European Commission Agrees On Microsoft To Acquire Bethesda Softwork

The European Commission has agreed on Microsoft’s decision to acquire ZeniMax Media for $7.5 billion. It is known, the company is the parent of the studio Bethesda Softwork which published Doom and Fallout. The deal has been unconditionally approved by the European Commission because the acquisition is seen as unlikely to cause serious harm to its compatibility with the general market. The acquisition requires European Commission approval before Microsoft can finalize the deal and bring Bethesda’s future game to the Xbox Game Pass. Meanwhile, if this news makes you want to buy more stock index from Microsoft which is within NASDAQ100, then we recommend you visit http://www.volatility75.net/nas100brokers.html to hire Brokers who deal in the NAS100.

The European Commission stated that Commission concluded that the proposed acquisition would not pose a competitive problem, given the joint entity’s limited upstream market position and the presence of strong downstream competitors in video game distribution.

Once the deal is fully finalized, Microsoft’s list of first-party studios will jump to 23, following the addition of Bethesda sub-studios such as Dishonored Arkane, MachineGames, and others.

Microsoft appears to be planning to keep Bethesda separate, with the leadership at hand.

Previously, Microsoft originally announced plans to acquire Bethesda in September, pledging to honor PS5’s exclusivity commitments for Deathloop and GhostWire: Tokyo. The company says games like The Elder Scrolls: Online will also continue to be supported as before.

According to Phil Spencer, who oversees Microsoft’s team of gaming development, how Microsoft handles future Bethesda titles will be on a case-by-case basis.

Microsoft may not even have to launch future Bethesda games exclusively on Xbox. Merely, having it on the first day on Xbox Game Pass might be a pretty big draw for players to subscribe to.

Phil also questioned the feasibility of an exclusivity deal for the game recently, and Microsoft’s plans for Xbox center heavily on Xbox Game Pass and xCloud reaching millions more.

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